The SEDUCE 2.0 project at the HCI Internacional 2021 conference

On July 24-29 2021, the HCI International 2021 conference took place online. The conference addresses the themes of Human-Computer Interaction, and Human Interface and Management of Information. The SEDUCE 2.0 project was represented with five papers. 

On July 24-29 2021, the 23rd International Conference On Human-Computer Interaction took place online. The objective of this conference is to promote the debate and knowledge production on challenging and innovative topics in Human-Computer Interaction theory; and Human Interface and Management of Information, which addresses issues related to the design, presentation and visualization, management, and evaluation of information and data.

In the scope of the special track entitled “Older Adults in the Web Ecology Experiences”, coordinated by the project’s Responsible Researcher, Ana Isabel Veloso, the researchers Cláudia Ortet, Francisco Regalado, Jesse Nero Filho, and Liliana Vale Costa presented their papers:

  • Fostering Senior Community-based Cyclotourism Using Transmedia: A Proposal
    Cláudia Ortet, Ana Isabel Veloso, Liliana Vale Costa, Portugal
  • Online News and Gamification Habits in Late Adulthood: A Survey
    Francisco Regalado, Liliana Vale Costa, Ana Isabel Veloso, Portugal
  • Promoting Active Aging through Location-based Games: A Survey of Older Pokémon Go Players
    Jesse Nery Filho, Brazil; Ana Isabel Veloso, Portugal
  • Co-designing with Senior Citizens: A Systematic Literature Review
    Sónia Machado, Liliana Vale Costa, Óscar Mealha, Portugal
  • Older Adults “Jump” into coDesiging a Digital Game: A Field Study
    Liliana Vale Costa, Ana Isabel Veloso, Liliana Sousa, Portugal; Michael Loizou, Sylvester Arnab, United Kingdom

In short, important contributions have been made to research in the area of digital games and co-design for active ageing, both with position and empirical papers.